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- Copyright (C) 1989, 1992 Aladdin Enterprises. All rights reserved.
- Distributed by Free Software Foundation, Inc.
-
- This file is part of Ghostscript.
-
- Ghostscript is distributed in the hope that it will be useful, but
- WITHOUT ANY WARRANTY. No author or distributor accepts responsibility
- to anyone for the consequences of using it or for whether it serves any
- particular purpose or works at all, unless he says so in writing. Refer
- to the Ghostscript General Public License for full details.
-
- Everyone is granted permission to copy, modify and redistribute
- Ghostscript, but only under the conditions described in the Ghostscript
- General Public License. A copy of this license is supposed to have been
- given to you along with Ghostscript so you can know your rights and
- responsibilities. It should be in a file named COPYING. Among other
- things, the copyright notice and this notice must be preserved on all
- copies.
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-
- ***************************************************
- * This file describes version 2.4 of Ghostscript. *
- ***************************************************
-
- ********
- ******** An overview of Ghostscript ********
- ********
-
- Ghostscript is the name of a set of software that provides:
-
- - An interpreter for the Ghostscript language, which very
- closely resembles the PostScript (TM) language; and
-
- - A set of C procedures (the Ghostscript library) that
- implement the graphics capabilities that appear as primitive
- operations in the Ghostscript language.
-
- The Ghostscript language interpreter and library are written entirely
- in C, with some assembly-language accelerators for MS-DOS platforms.
- Currently, Ghostscript is known to run on the following platform
- families:
-
- - IBM PC and compatibles with EGA, VGA, SuperVGA, or compatible
- graphics under MS-DOS 3.1, 3.3, or 5.0;
-
- - A wide variety of Unix systems using X Windows version 11,
- release 3, 4, and 5, including Sun-3, Sun-4, Sun-386i,
- Sun SPARCStation 1; generic 80386 machines running 386/ix;
- H-P 9000/300 and 9000/800; DECStation 2100 and 3100; VAX
- running Ultrix; Sequent Symmetry; Convex C1 and C2;
- Tektronix 4300; SGI Iris Indigo;
-
- - Sun workstations (Sun-3, SPARC, Sun-386i) running SunView;
-
- - VAX, VMS with X11R3/4/5, gcc and DEC C compiler (DEC C compiler
- version 3.1 or later is required).
-
- It is very likely that Ghostscript will run under other versions of
- MS-DOS, and other versions of Unix that support X11, but it has not
- been tested in these environments. Ghostscript does NOT run well on
- PC-compatibles with Hercules display cards: text and graphics output
- interfere with each other.
-
- Ghostscript has also been ported to the Apple Macintosh and to the
- Acorn Archimedes. For information on the Macintosh port, contact
- Martin Fong (fong@erg.sri.com). For information on the Archimedes
- port, contact David Elworthy (David.Elworthy@cl.cam.ac.uk).
-
- ********
- ******** Documentation overview ********
- ********
-
- All the file names mentioned in the documentation, except for README,
- are in lower case, which is the usual convention for Unix systems.
- On MS-DOS systems, all file names are actually upper-case.
-
- Files of interest to most users (both previous and new)
- -------------------------------------------------------
-
- > README - this file.
-
- > readme.doc - information about problems and new features in the
- current release.
-
- If you have used a previous release of Ghostscript, you should also
- read any more recent sections of history.doc.
-
- Files of particular interest to new users
- -----------------------------------------
-
- > fonts.doc - information about the fonts distributed with Ghostscript.
-
- > language.doc - A description of the Ghostscript language.
-
- > make.doc - how to install, compile and link Ghostscript.
-
- > psfiles.doc - information about the .ps files distributed with
- Ghostscript (other than fonts).
-
- > use.doc - information about to use Ghostscript.
-
- Files of interest to fewer users
- --------------------------------
-
- > drivers.doc - the interface between Ghostscript and device drivers.
-
- > hershey.doc - information about the Hershey fonts, which are the
- basis of some of the Ghostscript fonts.
-
- > history.doc - history of changes in Ghostscript releases.
-
- > humor.doc - a humorous comment on Ghostscript contributed by a net.person.
-
- > lib.doc - information about the Ghostscript library.
-
- > man.doc - a possible Un*x 'man' page for Ghostscript.
-
- > pbm.doc - documentation on the user-contributed PPM/PGM/PBM drivers.
-
- ********
- ******** Trouble reporting ********
- ********
-
- If you have problems with Ghostscript, and you have access to Usenet
- news, we suggest you post your question to gnu.ghostscript.bug.
- There are hundreds of Ghostscript user sites all over the world, and
- often another user will be able to help you.
-
- If you wish to contact Aladdin Enterprises directly, you may reach us
- at:
-
- Aladdin Enterprises
- P.O. box 60264
- Palo Alto, CA 94306
- (415)322-0103
- ...{uunet,decwrl}!aladdin!ghost
- ghost@aladdin.com
-
- If you call on the phone, you will usually be talking to an answering
- machine. In this case, please leave a message with your name and
- phone number and the best time for us to return the call.
-
- Because Ghostscript is distributed so widely, Aladdin Enterprises
- doesn't have the resources to respond to everyone by e-mail. We only
- promise to respond to e-mail from the following classes of users:
-
- - Beta testers who have actually given us at least one report on
- some beta version supplied to them.
-
- - People developing drivers that are for, or applications that
- are based on, Ghostscript and that will be made freely available.
-
- - People who express serious interest in commercial licensing
- of Ghostscript.
-
- - Commercial licensees.
-
- We also appreciate and welcome detailed, well-documented bug reports
- from anyone, especially if they include a fix.
-
- We do read gnu.ghostscript.bug and respond to significant problems
- reported there, as time permits.
-
- If you report a problem by e-mail, please specify which version of
- Ghostscript you are running, and the hardware, operating system,
- window system, and C compiler you are using, and be as specific as
- you can about the problem -- this will help us a lot in tracking it
- down. We want Ghostscript to be a high-quality product, and will do
- our best to fix any reported problem.
-
- Given the choice between the Internet and the UUCP address, remember
- that the Internet is not to be used for general commercial traffic:
- if you aren't sure whether you or your organization can use the
- Internet, use UUCP.
-
- Aladdin Enterprises owns or has access to the following hardware and
- software:
-
- 80486 PC, MS-DOS 5.0, Borland C++ 3.0 (and several older versions);
- color SuperVGA display; Epson-compatible printer
- (the printer also is compatible with the IBM Proprinter);
- various H-P printers; Canon BubbleJet.
-
- SPARCstation, SunOS 4.0, cc and gcc, X11R5 and SunView;
- both monochrome and color displays.
-
- DECstation, Ultrix.
-
- If your problem turns out to be specific to some other hardware or
- software configuration, it may take longer to track down, since we
- will have to rely on other users to help.
-
- ********
- ******** Things you can do to help ********
- ********
-
- There are some projects that users could do that are somewhat
- decoupled from the main body of the code, and that would help improve
- Ghostscript:
-
- - Ghostscript needs some good, free, Type 1 (outline) fonts.
- Karl Berry is working on this, but it might go faster if he got some
- knowledgeable assistance. Contact karl@cs.umb.edu if you want to
- help with this.
-
- - Several people have asked for a program that will take
- PostScript code and reconstruct some reasonable ASCII form of the
- input, if this is possible. Ghostscript's -dASCIIOUT switch does a
- fair job of extracting the strings and their placement on the page,
- but that's only the easy half of the job: a second pass is needed to
- figure out, at a minimum, where paragraph breaks are (based on Y
- positioning), and where spaces go (based on X positioning). Contact
- ghost@aladdin.com if you want to help by doing this.
-
- - Adobe has donated the specification of the Display
- PostScript C API to the X distribution. Implementing this API for
- Ghostscript might make Ghostscript a lot more useful, since it would
- then be "plug compatible" with Display PostScript in an important
- way. This might not be a very big project. Contact
- ghost@aladdin.com if you would like to help with this.
-
- - On gray-scale displays, it might be worthwhile implementing
- anti-aliased fonts. To do this, one would modify the renderer so
- that it cached a high-resolution bitmap, and then did the
- anti-aliasing as it copied the bitmap to the device. This would
- allow simulating fractional-pixel positioning, which is one of the
- great benefits of anti-aliased fonts. Contact ghost@aladdin.com if
- this is of interest to you.
-
- ********
- ******** Authors ********
- ********
-
- Ghostscript was originally created, and is still primarily developed
- and maintained, by L. Peter Deutsch, proprietor of Aladdin
- Enterprises.
-
- The following users (in alphabetical order) have contributed
- substantially to improving Ghostscript:
-
- Hitoshi Aida (for help with the SunView driver),
- William Bader (for several drivers and bug reports),
- Karl Berry and Kathy Hargreaves (for helping create the fonts
- distributed with Ghostscript),
- Phil Conrad (for originating the PPM utilities, and lots of
- bug reports),
- Michel Dagenais (for major help with the DeskJet driver),
- Gershon Elber (for improvements to the BGI driver),
- Mike Ferrara (for help with the LaserJet driver and HP-UX),
- Paul Haeberli (for the ideas behind better color selection
- and trapezoid fill algorithms),
- Alfred Kayser (for the DeskJet 500C driver and beta testing),
- Richard Keeney (for help with the SunView driver),
- Eleftherios Koutsofios (for help with the SunView driver),
- Markku Koppinen (for a better circle-to-curve algorithm),
- Jim Mayer (for improving the DeskJet driver),
- Richard Mlynarik (for many minor improvements and suggestions),
- Daniel Newman (for major help with VMS),
- Roque Donizete de Oliveira (for testing and debugging),
- Marc Paquette (for the original PaintJet driver),
- Hal Peterson (for major help with BDF fonts),
- Tom Quinn (for the Canon LBP-8II driver),
- Jerry Roylance (for help with statusdict),
- Dave St. Clair (for the color Epson/Fujitsu driver),
- Jan Sanislo (for two subtle but vital fixes),
- Clemens Schrimpe (for help with accented characters),
- Mike Smolenski (for the Sony drivers),
- Snoopy (for major help with Hershey fonts, and many other
- contributions),
- Michael Sweet (for help with the high-density Epson driver),
- Gregg Townsend (for the dithering algorithm),
- Christian Tschudin (for fixes to the virtual memory package,
- and for the original BubbleJet driver),
- Ulrich Mueller (for the LN03 driver),
- Allan Wax (for the AT&T 6300 modification to the BGI driver),
- Elizabeth Zwicky (for some very challenging examples).
-
- The following people have also helped out by beta testing, by
- reporting bugs, or in other ways:
-
- Vikas Aggarwal, Michael Almond,
- Malcolm Bennett,
- Jim Collins,
- Peter da Silva, Art Dederick, Paul DuBois,
- Toerless Eckert,
- Mark Friedman, Richard Foulk,
- Glenn Geers, Dave Goldblatt, Dirk Grunwald,
- Lars Haakedal, Adam Hammer, George Hartzell, Thomas Hiller,
- Mike Hoffmann,
- Brad Jones, Terry Jones,
- David Keppel,
- Russell Lang, Anthony Lee, John Lundin Jr., Lee McLoughlin,
- Stergios Marinopoulos, Herb Martin, David Maynard,
- Doug McDonald, Rich Murphey,
- Russ Nelson,
- Peter Phillips,
- Mark Rawling, Philippe Robert, Tomas Rokicki, Wolfgang Rupprecht,
- Bill Schelter, Bakul Shah,
- Erik Talvola, Tim Theisen,
- Amanda Walker, Peter Wan, Carsten Wiethoff, Carl Witty,
- Frank Yellin,
- Jamie Zawinski.
-
- If your name appears on the above list and I've forgotten a
- particular contribution you made, or if it doesn't appear at all,
- please forgive me: just remind me, and you will be properly
- acknowledged in the next release.
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-
- PostScript is a trademark of Adobe Systems, Incorporated.
-